The jam has ended!
And by the number of votes, John McDonald is the winner! Congratulations to everyone who participated in the jam! See you next time, sometime during late Spring.
Please review all posted answers and upvote the games that you like! Voting will end on Sunday, the 9th of February.
Note: We have extended the jam's duration by a day, due to timezone issues.
We've decided that the winter GameJam will take place between Jan 31 5 PM and Feb 3 5PM UTC time.
The Jam has started. Post your games as answers to this question. Submission deadline for your timezone
The Theme is "Time is Broken"
The rules --------- Mostly similar to those used in the previous jam, with a couple of differences.
- Participants are allowed to write games for any platform.
- All publicly available libraries and middleware are allowed. All publicly available creation tools (e.g. Photoshop or 3DS Max) are
- The entrant is allowed use any premade assets as long as they're freely available on the web and the licenses allow them to be used in an open source project (e.g. opengameart.org).
- Assets created by the entrant during the game jam may also be used.
- The forming of teams is not allowed.
- Each entrant may ask questions on the main gamedev.stackexchange site, as long as the questions are on-topic as per normal site rules. Alternatively, the chatroom may also be used.
- Each entrant must release their game as open source after attaching a license of their choice.
The two voting questions that I have opened have been answered: